Awesome Computational Geometry
A curated list of awesome computational geometry visualizations, libraries, and resources.
Computational geometry is a topic in computer science that focuses on solving problems in geometry.
Applications of computational geometry include computer-aided design, robotics, GIS systems, and computer vision.
Contents
Algorithm Visualizations
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Convex Hull - The convex hull of a shape is the smallest convex set that contains it.
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Convex Hull Algorithms - A website with visualizations of many convex hull algorithms, including gift wrapping, Graham’s scan, quickhull, divide and conquer, monotone chain, and Chan’s algorithm.
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Chan’s Algorithm - An optimal output-sensitive algorithm to compute the convex hull of a set of points in 2 or 3 dimensions.
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Kirkpatrick’s Point location - A data structure and method for point location with O(n) space and O(log n) query time using triangulation.
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Voronoi Diagrams - A partition of a plane into regions close to a given set of points.
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Fortune’s Algorithm - A sweep line algorithm for generating the Voronoi diagram in O(n log n) time and O(n) space.
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Point/Line Duality - A type of mathematical duality frequently used in computational geometry algorithms.
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k-d tree - A method of partitioning k-dimensional space in an efficient way for searches like nearest neighbors.
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Configuration Space - The space of possible configurations of an object like a robot.
Books
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Computational Geometry: Algorithms and Applications - A textbook by Mark de Berg, Otfried Cheong, Marc van Kreveld, and Mark Overmars (2008).
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Computational Geometry in C - A popular introduction to the design and implementation of geometry algorithms arising in areas such as computer graphics, robotics, and engineering design by Joseph O’Rourke (1998).
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Computational Geometry: An Introduction - An introductory textbook by Franco P. Preparata and Michael I. Shamos (1993).
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Algorithmic Geometry - A textbook by Jean-Daniel Boissonnat, Mariette Yvinec, and Herve Bronniman (1998).
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Discrete and Computational Geometry - A comprehensive yet accessible introduction to the intermingling of discrete geometry, a relatively new development in pure mathematics, and computational geometry, an emerging area in applications-driven computer science by Satyan L. Devadoss and Joseph O’Rourke (2011).
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Interactive Computational Geometry - A taxonomic approach - An interactive introduction to some of the fundamental algorithms of computational geometry with Mathematica by Jim Arlow (2014).
Notes
Libraries
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CGAL - A software project that provides easy access to efficient and reliable geometric algorithms in the form of a C++ library. This website also has explanations of many of these algorithms.
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Wykobi - An extremely efficient, robust, and simple to use C++ 2D/3D oriented computational geometry library.
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geometry3Sharp - Open-Source, Boost-licensed C# library for geometric computing.
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Computational Geometry Software Libraries - UIUC’s large collection and library of geometric software by Jeff Erickson.
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The Stony Brook Algorithm Repository - A repository of algorithms based on The Algorithm Design Manual.
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Geometric Tools - A library of source code for computing in the fields of mathematics, graphics, image analysis, and physics that includes some computational geometry algorithms.
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GeoLib - A fast and efficient computational geometry library available in C++, C# and Java.
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hull.js - JavaScript library that builds the convex hull of a set of points.
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S2 Geometry Library - A package for manipulating geometric shapes. Unlike many geometry libraries, S2 is primarily designed to work with spherical geometry, i.e., shapes drawn on a sphere rather than on a planar 2D map. This makes it especially suitable for working with geographic data.
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Computational Geometry Unity Library - A library of computational geometry algorithms for Unity.
Conferences
Strictly Computational Geometry
Broader
Journals
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arXiv - Recent submissions to arXiv about computational geometry.
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Elsevier - A forum for research in theoretical and applied aspects of computational geometry.
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Journal of Computational Geometry - An international open access journal devoted to publishing original research of the highest quality in all aspects of computational geometry.
Competitive Programming
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HackerEarth - A set of articles on computational geometry.
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TopCoder - A set of articles on computational geometry.
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HackerRank - A set of programming problems using computational geometry.
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GeeksforGeeks - Implementations and explanations for a large number of commonly asked questions and common topics in geometric algorithms.
Courses
Open Courses
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MIT OCW - A course taught by Nicholas Patrikalakis and Takashi Maekawa in 2013.
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Udemy - A course about implementing computational geometry algorithms in C++.
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edX - A course in computational geometry.
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Brilliant - Practice problems for basic concepts in computational geometry.
University Courses
Miscellaneous
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The Open Problems Project - A project aimed to record important open problems in computational geometry and related fields.
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Wolfram - Documentation for computational geometry algorithms implemented in the Wolfram language.
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Matlab - Documentation for computational geometry algorithms implemented in the Matlab.
Contributing
Contributions are welcome! See the contribution guidelines.